Diplomacy is an utility skill which gives the player character access to additional dialogue options to get better deals, get information for free or a better price, avoid combat and many other things, like the Leadership skill. But compared to it, diplomacy only gives extra dialogue options, while leadership also gives some skills which can be utilised during combat and passive bonuses to physical and mental resistances. But Diplomacy offers way more extra dialogue in comparison.

Skill tableEdit

Skill Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Diplomacy Diplomacy You gain access to additional conversation options as you upgrade this skill.
Total: 45 SP 3 SP 6 SP 9 SP 12 SP 15 SP

List of additional dialogue optionsEdit

For each rank in the diplomacy skill, you gain access to additional dialogue. Below you find all dialogue options for each rank.

Rank 1Edit

Rank 2Edit

  • You can exile Erlingr Thorgislsson during Cleaning House.
  • You can convince the guard of Just Deserts to leave his post and thereby freeing the two Norsemen for 80 valuables instead of 200.
  • You can get extra information from Brana Karsdottir about why she wants you to find her husband Vrangr during Hel Hath No Fury...
  • You can convince two Picts to switch sides before you fight the Picts and Vikings under command of Skakki in the quest A Gaelic Alliance. You can buy the loyalty of both for 480 valuables or one of them for 240.
  • You can convince Steinn the Clever to sell your uncle's axe Misschief to you for 500 valuables instead of 1,000.
  • You can convince the godi's son that there was nothing of value inside the tomb of the king during Preparations: Tomb Raider.
  • During Snakes Among the Trees, you can convince Willibrord to talk about the spy without hurting or bribing him.

Rank 3Edit

Rank 4Edit

  • You can threaten Uudrost mac Aedain into giving information about the whereabouts of the commissioner of the amulet during the quest Buried Past. He will give you the information, but you lose one reputation with the Picts faction.
  • You can convince the guard during Just Deserts to free the pair, because you are ally of king Caustantin mac Fergusa.
  • During Witch's Curse, you can talk your way out of a fight when you knock down the curse pole near the farm.
  • You can convince the two guards to leave during Mac Taidg Must Die.
  • You can intimidate two of the eleven robbers to flee from the fight with the nine remaining robbers during the unofficial quest Roman Key.
  • It's one of the prequisites to convince the Mercians to recruit them in your conquest of Pictavia and Northumbria during The Mercian Connection.
  • You can convince the two thieves to split the valuables with you during Unsavoury Dealings.
  • You'll get an extra dialogue option with Rurik in act 2.

Rank 5Edit

  • You can convince the looters to leave the Donncoirce Homestead for 200 valuables.
  • During Lost And Found, you can convince two of the bandits to leave before the fight in exchange for 500 valuables.
  • Along with a High Sense score, you can convince Wada to kill Aethelred during the quest Kingslayer and avoid a battle to seize the throne.
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